HTML Canvas Draw program
Rajeev Tiwari
Draw a Circle
To draw a circle on a canvas, use the following methods:
- beginPath() - begins a path
- arc(x,y,r,startangle,endangle) - creates an arc/curve. To create a circle with arc(): Set start angle to 0 and end angle to 2*Math.PI. The x and y parameters define the x- and y-coordinates of the center of the circle. The r parameter defines the radius of the circle.
(1) <!DOCTYPE html>
<html>
<body>
<canvas id="myCanvas" width="200" height="100"
style="border:1px solid #d3d3d3;">
Your browser does not support the canvas element.
</canvas>
<script>
var canvas = document.getElementById("myCanvas");
var ctx = canvas.getContext("2d");
ctx.beginPath();
ctx.arc(95,50,40,0,2*Math.PI);
ctx.stroke();
</script>
</body>
</html>
(2) <!DOCTYPE html>
<html>
<body>
<canvas id="myCanvas" width="200" height="100"
style="border:1px solid #d3d3d3;">
Your browser does not support the HTML5 canvas tag.</canvas>
<script>
var c = document.getElementById("myCanvas");
var ctx = c.getContext("2d");
// Create gradient
var grd = ctx.createLinearGradient(0,0,200,0);
grd.addColorStop(0,"red");
grd.addColorStop(1,"white");
// Fill with gradient
ctx.fillStyle = grd;
(3) <!DOCTYPE html>
<html>
<body>
<canvas id="myCanvas" width="200" height="100"
style="border:1px solid #d3d3d3;">
Your browser does not support the HTML5 canvas tag.</canvas>
<script>
var c = document.getElementById("myCanvas");
var ctx = c.getContext("2d");
// Create gradient
var grd = ctx.createRadialGradient(75,50,5,90,60,100);
grd.addColorStop(0,"red");
grd.addColorStop(1,"white");
// Fill with gradient
ctx.fillStyle = grd;
मैं इस ब्लॉग का संस्थापक और एक पेशेवर ब्लॉगर हूं। यहाँ पर मैं नियमित रूप से अपने पाठकों के लिए उपयोगी और मददगार जानकारी शेयर करता हूं।
Written by Rajeev Tiwari

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